Skip to product information
1 of 7

Court Intrigues

Court Intrigues

Regular price €19,99 EUR
Regular price Sale price €19,99 EUR
Sale Sold out
Tax included. Shipping calculated at checkout.

Board game in Italian. Duration: 20-30 min Players: 2-5 Age: 8+

Court Intrigue is a refined card board game made of unstable alliances, secret missions, and ruthless conspiracies at the Queen's court. Six noble families—Carp, Deer, Toads, Hares, Butterflies, and Nightingales—compete for royal favor while trying to drag rival houses into disgrace.

In this elegant strategic card game, accumulating points won't be enough: you must think like a true conspirator, influencing the prestige of the families, hindering your opponents, and assigning them cards that could turn into penalties at the end of the game. Your secret missions add another layer of planning, rewarding those who can read the table, anticipate others' moves, and choose the right moment to strike.

On each turn, you will receive and play 3 cards. One will be placed at the Queen's table to modify a family's influence, either positively or negatively. The other two cards will be played in the domains: one in your own and one in an opponent's. At the end of the game, the value of these cards will depend on the status of the family they belong to, turning every choice into a possible opportunity for victory or a well-laid trap.

The animal houses make the setting even more evocative: the Carp, a symbol of perseverance and loyalty, could impose themselves over the other families, while the Hares, linked to secrets and discretion, could maneuver in the shadows to steer the fate of the royal banquet. Each family is associated with a distinctive color, from the blue of the Carp to the red of the Nightingales, contributing to an atmosphere of courtly charm, flattery, and betrayal.

Court Intrigue also stands out for its strong aesthetic impact, thanks to well-crafted components such as the 90 Courtier cards with foil effects and the illustrated cloth playmat featuring the noble families. The tabletop experience is immersive and scenographic, ideal for those who love games with high visual value and an elegant setting.

The court is populated by special figures with unique abilities: Nobles are worth more in the final tally, Spies are played face-down and only reveal their family at the end of the game, Assassins can remove cards from the Queen's table or opponents' domains, while Guards protect their position and cannot be removed. Each role adds new tactical possibilities and makes the struggle for power even more unpredictable.

Perfect for those looking for a strategic board game, a competitive card game, and an experience full of interaction, bluffing, and score control, Court Intrigue invites you to enter a world of noble vassals, whispered slander, and hidden ambitions. Play your cards well, complete your secret missions, and win the Queen's favor before others send you into disgrace.

View full details